Oblivion Humor
Yeah, this is what I get for following links from promotional OB videos in peoples' threads. I have to admit, cheesy as it is, it was funny as hell :)
.........................
"It is pointless to resist, my son." -- Darth Vader
"Resistance is futile." -- The Borg
"Mother's coming for me in the dragon ships. I don't like these itchy clothes, but I have to wear them or it frightens the fish." -- Thurindil
Well. I guess that's that then.
.........................
"It is pointless to resist, my son." -- Darth Vader
"Resistance is futile." -- The Borg
"Mother's coming for me in the dragon ships. I don't like these itchy clothes, but I have to wear them or it frightens the fish." -- Thurindil
Well. I guess that's that then.
DarkRider @ TESA said:
There is going to be some general forum shifting as we reorganize to make some room around here for future titles. I will be testing the new setup on a live board so there's no downtime but things may get wonky at times
There is going to be some general forum shifting as we reorganize to make some room around here for future titles. I will be testing the new setup on a live board so there's no downtime but things may get wonky at times
Good God, Samson. How many people did you hit with your coding bug?
I may have spoke too soon about him getting (bad) ideas
(and yeah, the old beth forum looked much better)
Where did you see that posted? Can't find it - this is where linking to the source would have been handy 
Oh sorry, it was a comment out of the shoutbox, no official announcement or anything so nothing to link to.
So far there's one noticeable change (at the very bottom), but no 'news' about it.
So far there's one noticeable change (at the very bottom), but no 'news' about it.
At least he's doing his changes online without the whole day of downtime on y'all.
That's because TESA won't need to do a major overhaul in order to add more goodies. They've been running IP.Board 3.x for some time now.
It's actually looking pretty nice, streamlined but not too much where everything is hidden.
Hijacking thread
So, I finally got around to installing Weather - All Natural since it was just updated (0.9.9).
Question: Um, is it supposed to snow in the Imperial City?
So, I finally got around to installing Weather - All Natural since it was just updated (0.9.9).
Question: Um, is it supposed to snow in the Imperial City?
Uh, no, I wouldn't think it should be snowing in the IC. What version of OBSE are you using?
Just so you don't think I'm crazy. Maybe it's the stars falling
I'm using v0018beta4 OBSE, have been for awhile so that's not screwy. Could I have messed up something in the ini config file?
Another dumb question while I'm at it: Can/should I use both allnatural.esp and allnatural - SI.esp? Or should I only use one? (The readme doesn't say just use one).
I'm using v0018beta4 OBSE, have been for awhile so that's not screwy. Could I have messed up something in the ini config file?
Another dumb question while I'm at it: Can/should I use both allnatural.esp and allnatural - SI.esp? Or should I only use one? (The readme doesn't say just use one).
You might need to bump that to v0018b6 instead since a lot of the most recent work was done with that version in the CS.
If you have SI and want All Natural to extend interior weather to it, you need to install the SI file. It isn't required though.
If you have SI and want All Natural to extend interior weather to it, you need to install the SI file. It isn't required though.
Knowing what a stickler you are for ReadMe's, I just have to say: The ReadMe does not specify a particular version is required, just that 0018 is required.
I would think it would be a big deal for a lot of people to upgrade AN without knowing to upgrade their OBSE.
Not that I don't believe you, but I think I'll post this at the Nexus thread and get WrinklyNinja to take a stab at it. After all, you did say to report any funky weather
Thanks!
Not that I don't believe you, but I think I'll post this at the Nexus thread and get WrinklyNinja to take a stab at it. After all, you did say to report any funky weather
Thanks!
Yeah, if it's not in the readme we need to put it there. I'd have to go dig it up but I seem to recall reading in the OBSE thread that stuff compiled under 0018b6 needs 0018b6 to run the game from too or it won't work right. So it might be impacting the regional weather code.
Nice screen shot, Hanaisse. I vote for the stars falling theory, but that may just be that the whole chicken little notion appeals to my sense of humor rather than any logical or otherwise good rationale.
So, while I suspect that I'm going to regret having asked, is the Imperial City close enough to the equator that it can't snow there or something?
So, while I suspect that I'm going to regret having asked, is the Imperial City close enough to the equator that it can't snow there or something?
@Conner: The sky is falling! lol, yeah, I went to bed thinking the same thing
You are correct. It only snows up around Bruma and the northern border, never as far down as the Imperial City. Notice as well in that pic the sky was clear, lol, and the awesome nebula.
@Samson: Of course, that makes sense. Perhaps no one tested it with a lower version to find such anomolies.
Is the All natural esm supposed to supercede the Oblivion esm?
You are correct. It only snows up around Bruma and the northern border, never as far down as the Imperial City. Notice as well in that pic the sky was clear, lol, and the awesome nebula.
@Samson: Of course, that makes sense. Perhaps no one tested it with a lower version to find such anomolies.
Active Mod Files: 00 All Natural Base.esm [Version 0.9.9] ----> Delinquent MASTER: Oblivion.esm 01 Oblivion.esm 02 Open Cities Resources.esm [Version 3.3.2] 03 Kvatch Rebuilt.esm 04 Windfall.esm 05 CM Partners.esm 06 CM Partners.esp 07 All Natural - Real Lights.esp [Version 0.9.9] 08 All Natural.esp [Version 0.9.9] 09 All Natural - Natural Weather.esp [Version Final] 0A RAEVWD Cities.esp [Version 1.4] 0B RAEVWD Imperial City.esp [Version 1.4] 0C BulkyNord.esp 0D DLCShiveringIsles.esp 0E DLCHorseArmor.esp 0F DLCMehrunesRazor.esp 10 DLCSpellTomes.esp 11 DLCThievesDen.esp 12 Knights.esp 13 MaleBodyReplacerV4.esp 14 OCC-KOTN-Patch.esp [Version 2.1] 15 300_White Stallion 4.esp 16 BXX_Mines.esp 17 Rainbows.esp 18 UFF Lady Shadow.esp ++ Kvatch Rebuilt - OOO Compatibility.esp 19 Kvatch Rebuilt.esp 1A OCC-KR-Patch.esp 1B Eterniums Chest Of Arrows.esp 1C The Lost Spires.esp 1D OCC-Lost Spires-Patch.esp [Version 2.0] 1E LetThePeopleDrink.esp [Version 2.5] 1F Slof's Eyren Armours.esp 20 Storms & Sound.esp 21 Ice Gowns for HGEC.esp 22 Gloria Armor.esp 23 Sinbloods_Nightweave_HGEC.esp 24 Cliff's Smokey Chimneys.esp 25 road+bridges.esp [Version 4.5.2] 26 Vergayun.esp [Version 1.0.3] 27 Faregyl.esp [Version 1.0.10] 28 Windfall.esp 29 bartholm.esp 2A Elwing.esp 2B 300 Feudal Empire.esp 2C Region Revive - Lake Rumare.esp 2D Open Cities Road Record.esp 2E Open Cities Leyawiin.esp [Version 3.3.1] 2F Open Cities New Sheoth.esp [Version 1.1] 30 Open Cities Bartholm.esp [Version 1.0.3] 31 Open Cities Anvil.esp [Version 3.3.3] 32 Open Cities Bravil.esp [Version 3.3.3] 33 Open Cities Cheydinhal.esp [Version 3.3.3] 34 Open Cities Outer Districts.esp [Version 3.3.2] 35 Open Cities Chorrol.esp [Version 3.3.3] 36 Open Cities Skingrad.esp [Version 3.3.3] 37 KF Chapel Shop.esp 38 AFK_Weye.esp 39 Rumare-AFK_Weye Patch.esp 3A Kvatch Rebuilt Weather Patch.esp 3B Storms & Sound - AFK_Weye.esp 3C Storms & Sound - Bartholm.esp 3D Storms & Sound - The Lost Spires.esp 3E Feldscar.esp [Version 1.0] 3F Bashed Patch, 0.esp 40 zzxxxx.esp 41 Oblivifall - Ambiant Dungeon SFX.esp [Version 1.0] 42 Golden Saint and Dark Seducer Gear for Sale.esp 43 HanasHeaven.esp 44 VGA_SaintSeducer.esp 45 TutorialModTest.esp 46 HanasCrypt.esp ** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9] 47 NRB4 Standard Road Record.esp
Is the All natural esm supposed to supercede the Oblivion esm?
No, Oblivion.esm should always be first, and the filter mod you have at the bottom should be above the bashed patch, not below it. Same with that road record file.
It was a very pretty night sky in that screenshot. We love being out here on a big farm where we can see a ton of stars at night, but even we never get nights with nebula like that.
That's quite a list of esp's & esm's.. all that doesn't bog your system enough to impact game play? (I don't mean to detract from the tech support aspects of this, but I know I can't help nearly as well as Samson could so I'm looking at other aspects.)
That's quite a list of esp's & esm's.. all that doesn't bog your system enough to impact game play? (I don't mean to detract from the tech support aspects of this, but I know I can't help nearly as well as Samson could so I'm looking at other aspects.)
Well, hrm.. OB was always first until I installed this and I thought it was odd when AN came out on top. Are esm's ordered by date like esp's? Is it as simple as changing the date? (I have never been able to re-order stuff in BASH except by date, even tho it says there's a re-order function). Gonna do it anyway, wish me luck
@Conner: Ocassionally I do get a stutter/pause here and there, but for the most part it's pretty smooth. The real hit is loading screens, or maybe I'm just impatient lol. It's really not that many mods compared to some people who I've heard claim to have 'a hundred or more'.
Edit: Mmkay, re-ordered so Oblivion.esm is first and redated the bashed patch to today so the other two files would be above it. Lo and behold after running through BOSS, the two files were still below the patch. A little detective work discovered this;
Indoor Weather Filter dated 8/23/2013 9:11:42 PM (<-- btw, co-incidentally this will be a milestone birthday for me
)
NRB4 Standard Road Record dated 3/19/2017 6:37:19 PM
The author of both of these files, the one and only Arthmoor! Redated so they come in above the patch.
So Samson, I blame you, for everything
Time to jump in the game and see what havoc I created
@Conner: Ocassionally I do get a stutter/pause here and there, but for the most part it's pretty smooth. The real hit is loading screens, or maybe I'm just impatient lol. It's really not that many mods compared to some people who I've heard claim to have 'a hundred or more'.
Edit: Mmkay, re-ordered so Oblivion.esm is first and redated the bashed patch to today so the other two files would be above it. Lo and behold after running through BOSS, the two files were still below the patch. A little detective work discovered this;
Indoor Weather Filter dated 8/23/2013 9:11:42 PM (<-- btw, co-incidentally this will be a milestone birthday for me
NRB4 Standard Road Record dated 3/19/2017 6:37:19 PM
The author of both of these files, the one and only Arthmoor! Redated so they come in above the patch.
So Samson, I blame you, for everything
Time to jump in the game and see what havoc I created
Edited by Hanaisse on Mar 14, 2010 3:27 pm
Hmm, good to know, thanks for sharing, Hanaisse.
So, that milestone birthday is when you turn 21 again?
Good luck! :D
So, that milestone birthday is when you turn 21 again?
Good luck! :D
BOSS should be automatically redating those files when you run it. Make sure Wrye Bash isn't set to lock times. Right click on the "files" column and make sure it's not set, otherwise Bash will simply reset things back the way they were.
Ahem. It's not a claim. 169 active
Yes, I just added codebox support because of this
Ahem. It's not a claim. 169 active
Active Mod Files: 00 Oblivion.esm 01 Cobl Main.esm [Version 1.72] 02 All Natural Base.esm [Version 0.9.9] 03 Open Cities Resources.esm [Version 3.5] 04 CM Partners.esm 05 Francesco's Leveled Creatures-Items Mod.esm 06 Francesco's Optional New Items Add-On.esm 07 Francesco's Optional New Creatures Add-On.esm 08 VASE - core.esm 09 TamrielTravellers.esm [Version 1.39c] 0A Cybiades.esm [Version 2.0] 0B Children Of Rourken.esm 0C Kvatch Rebuilt.esm 0D TR_OoT_Main.esm 0E Windfall.esm 0F GTAesgaard_2.esm 10 Unofficial Oblivion Patch.esp [Version 3.2.5] 11 Unofficial Shivering Isles Patch.esp [Version 1.4.0] 12 Enhanced Economy.esp [Version 3.4.2] 13 DLCShiveringIsles.esp 14 Francesco's Optional New Adventurers.esp 15 All Natural - Real Lights.esp [Version 0.9.9] 16 All Natural.esp [Version 0.9.9] 17 All Natural - SI.esp [Version 0.9.9] ++ All Natural - EW + NW + AWS.esp [Version Final] ++ Kvatch Rebuilt Weather Patch.esp 18 Alternative Start by Robert Evrae.esp [Version 1.66] 19 ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp 1A TIE.esp [Version 1.33] 1B Frans Illuminate Staff NPCs.esp ++ TamrielTravellersItemsNPC.esp [Version 1.39c] 1C ShiveringIsleTravellers.esp [Version 1.39c] ++ VASE - Vanilla Cyrodiil.esp ++ VASE - Vanilla SI.esp 1D Happyhannah's Wines.esp [Version 1.1] 1E BHC_Expanded.esp [Version 1.2] 1F Cyrodiil Travel Services.esp [Version 1.3] 20 AFK_PrayerIdles.esp [Version 1.0] 21 DLCHorseArmor.esp 22 DLCOrrery.esp 23 DLCFrostcrag.esp 24 DLCThievesDen.esp 25 DLCVileLair.esp 26 DLCMehrunesRazor.esp 27 DLCSpellTomes.esp 28 Knights.esp 29 DLCBattlehornCastle.esp 2A SM Plugin Refurbish(Merged).esp [Version 1.21] 2B OCC-KOTN-Patch.esp [Version 2.1] 2C Whispered Warning.esp 2D Kvatch Rebuilt.esp [Version 1.1] 2E OCC-KR-Patch.esp [Version 1.0] 2F Lost Paladins of the Divines.esp 30 TOTF.esp [Version 1.22] 31 OCC-TOTF-Patch.esp [Version 4.2] 32 RTT.esp [Version 3.01] 33 RTT-Weye Relocation Patch.esp [Version 2.0] 34 OCC-RTTv3 Patch.esp [Version 1.1] 35 Malevolent.esp [Version 1.02] 36 OCC-Malevolent-Patch.esp [Version 3.0] 37 GTAesgaard.esp 38 GTAesgaard_2.esp 39 Gates To Aesgaard 2 Delayer.esp [Version 1.0] 3A Cybiades.esp [Version 2.1] 3B CybiadesDungeon.esp [Version 2.1] 3C Nascosto Isles 3.esp 3D COR-Episode1 Secret of Enourk.esp 3E Ivellon.esp [Version 1.8] 3F WeynonRetreat.esp [Version 1.4] 40 The Lost Spires.esp [Version 1.4] 41 OCC-Lost Spires-Patch.esp [Version 2.0] 42 C&C - The Blackwood Company.esp [Version 1.0.2] 43 OldCrowInn.esp [Version 1.5] 44 HeartOftheDead.esp [Version 6.2.1] 45 Windfall.esp 46 LetThePeopleDrink.esp [Version 2.5] 47 The Ayleid Steps.esp [Version 3.2] 48 HackdirtCaverns.esp 49 Mimics!.esp 4A EaglesRest.esp [Version 1.0] 4B Snow Line Lodge.esp 4C Better Benirus Manor - Complete.esp 4D Better Dark Brotherhood Sanctuary for OBSE.esp [Version 2.3] 4E Gaelendryl.esp 4F Dungeons Merger.esp 50 Unique Dungeons - Lost Glory.esp 51 Unique Dungeons - Lichs Lair.esp 52 AdenseEpicDungeon1_5.esp 53 JQ-Return_of_Dagoth_Ur.esp 54 TheOubliette.esp 55 PTArtifacts.esp 56 A Imperial Outpost - Fort Nova Varos .esp 57 ImpeREAL Empire - Unique Forts.esp 58 Valley_View_Estate.esp 59 InnsOfCyrodill.esp 5A Shezrie's Villages.esp 5B TR_Stirk.esp 5C To Feed an Empire - Wickmere Farm.esp [Version 1.0] 5D Damarask.esp [Version 1.02] 5E Region Revive - Lake Rumare.esp [Version 1.3] 5F VHBloodlines 1.2.esp [Version 1.5] 60 AFK_Weye.esp 61 Rumare-AFK_Weye Patch.esp [Version 1.0] 62 runestone.esp 63 ElsweyrAnequina.esp 64 ElsweyrC&CBlackwoodPatch.esp 65 road+bridges.esp [Version 4.5.4] 66 Feldscar.esp [Version 1.0.1] 67 Vergayun.esp [Version 1.0.4] 68 Faregyl.esp [Version 2.0] 69 Faregyl+Anequina Patch.esp [Version 2.0] 6A xulStendarrValley.esp [Version 1.2.2] 6B xulAncientRedwoods.esp [Version 1.6] 6C xulCloudtopMountains.esp [Version 1.0.3] 6D xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.4] 6E XulEntiusGorge.esp [Version 1.2] 6F xulImperialIsle.esp [Version 1.6.5] 70 xulAncientYews.esp [Version 1.4.2] 71 xulArriusCreek.esp [Version 1.1.3] 72 xulRollingHills_EV.esp [Version 1.3.2] 73 xulFallenleafEverglade.esp [Version 1.3.1] 74 xulChorrolHinterland.esp [Version 1.2.2] 75 xulRiverEthe.esp [Version 1.0.2] 76 xuldarkforest.esp [Version 1.0.4] 77 xulLushWoodlands.esp [Version 1.3] 78 xulColovianHighlands_EV.esp [Version 1.2.1] 79 xulTheHeath.esp [Version 1.1.1] 7A xulPantherRiver.esp 7B xulBravilBarrowfields.esp [Version 1.3.3] 7C xulBrenaRiverRavine.esp [Version 1.0.3] 7D xulBlackwoodForest.esp 7E xulCheydinhalFalls.esp [Version 1.0.1] 7F xulAspenWood.esp [Version 1.0.1] 80 xulSkingradOutskirts.esp [Version 1.0.0] 81 xulPatch_AY_AC.esp [Version 1.1] 82 West Roads.esp 83 Castle_Seaview.esp 84 EaglesRest+LostCoast+CastleSeaview Patch.esp [Version 1.0] 85 LostSpires-Everglade patch.esp [Version 1.2] 86 LostSpires-DarkForest patch.esp [Version 1.1] 87 WeynonRetreat-ChorrolHinterland-Patch.esp [Version 1.1] 88 HeartoftheDead-ArriusCreek patch.esp [Version 1.1] 89 ValleyViewEstate-RiverEthe patch.esp [Version 1.1.1] 8A Anequina-Fallenleaf-Patch.esp [Version 1.0] 8B Mimics+Ravenview+Cloudtop Patch.esp [Version 1.0] 8C Gaelendryll-BrenaRiver patch.esp [Version 1.1] 8D KvatchRebuilt-CheydinhalFalls patch.esp 8E TearsOfTheFiend-CheydinhalFalls patch.esp 8F Lakewood+AspenWood Patch.esp [Version 1.0.1] 90 Verwen Brewery.esp [Version 1.01] 91 A Imperial Outpost - Fort Novi Sad.esp 92 bartholm.esp 93 Bravil Docks.esp [Version 1.0] 94 Open Cities New Sheoth.esp [Version 1.1] 95 Open Cities Bartholm.esp [Version 1.0.4] 96 Open Cities Outer Districts.esp [Version 3.5] 97 Open Cities Reborn - Full Merge.esp [Version 1.0] 98 OCC-ULCH-Patch.esp [Version 2.2] 99 NRB4+UL-II+LtPD+OCOD Patch.esp [Version 3.0.1] 9A RegionReviveLakeRumare-ImperialIsle patch.esp [Version 1.3.2] 9B NRB4+RR Patch.esp [Version 2.1] 9C OC+Bravil Docks Patch.esp [Version 1.0] 9D OCLR+ULBWForest Patch.esp [Version 1.0] 9E OC+Cheydinhal Falls Patch.esp [Version 1.0.1] 9F OC+ULSkingradOutskirts Patch.esp [Version 1.0] A0 ImpeREALForts+LostSpires Patch.esp A1 BrotherhoodRenewed.esp [Version 1.0] A2 AFK_Blades_EQ.esp [Version 1.0] A3 WindowLightingSystem.esp A4 Map Marker Overhaul.esp [Version 3.3.1] A5 Map Marker Overhaul - SI additions.esp [Version 3.0.2] ** All Natural - Indoor Weather Filter For Mods.esp [Version 0.9.9] ++ All Natural - Nascosto Isles Weather Patch.esp [Version 1.0] ++ Enhanced Water v2.0 HDMI.esp ++ Enhanced Vegetation [100%].esp [Version 1.0] ++ Symphony of Violence.esp ++ Louder Nirnroot Sound.esp ++ Visually Realistic Lava.esp ++ TrollfLoadingScreens.esp ** Rusty+Fine Items.esp ** Book Jackets OB+SI+DLC.esp ** Clutter Graphics.esp ++ QuestDialogueFix.esp A6 PersonalMerge.esp A7 Streamline.esp [Version 3.11] ** NRB4 OCReborn Road Record.esp A8 Bashed Patch, 0.esp
Yes, I just added codebox support because of this
Edited by Samson on Mar 14, 2010 4:40 pm
Oh, and once you've moved those files, you need to rebuild your bashed patch before it'll be fixed.
Oh, and:
Noticed this just now. Is Bruma giving you some sort of trouble if you use it?
Oh, and:
2D Open Cities Road Record.esp 2E Open Cities Leyawiin.esp [Version 3.3.1] 31 Open Cities Anvil.esp [Version 3.3.3] 32 Open Cities Bravil.esp [Version 3.3.3] 33 Open Cities Cheydinhal.esp [Version 3.3.3] 35 Open Cities Chorrol.esp [Version 3.3.3] 36 Open Cities Skingrad.esp [Version 3.3.3]
Noticed this just now. Is Bruma giving you some sort of trouble if you use it?
Edited by Samson on Mar 14, 2010 4:29 pm
Oh that, that was back awhile ago, the posts long buried of the issue I had with Eternium's Chest of Arrows and Bruma. So I unloaded full OC and went with the individual cities to remove Bruma, but there's still the same problem so it's the Eternium mod that's borked and I just haven't switched back to full OC yet.
Yes, I rebuilt the patch, and thanks for the info about lock times. When I looked it was checked, so I've unchecked it now.
That's some impressive list! Almost half of those are Unique Landscapes and patches, wow! I haven't taken the leap to UL yet, I will though soon. This one --> AFK_Blades_EQ <-- this is Dwip's, no? I remember reading about it, I guess on his blog and I liked, but I can't find it anywhere. Hey Dwip, how about sending me a little present?
And, oh yeah, the latest saga. I went in game and it was still snowing. It eventually cleared up after 2 in game hours. Hard to say if it'll happen again though. I mean, it's no big deal really, just a little odd. If it does then I'll upgrade OBSE. I just want to see if it does any other strange things first. It's funny how load orders work too. Before when I went in game the screen noticeably darkened a tad, now it's back to clear sailing. That should have been my first clue something wasn't right.
@Conner: Not 21 again, 21 the first time!
Yes, I rebuilt the patch, and thanks for the info about lock times. When I looked it was checked, so I've unchecked it now.
That's some impressive list! Almost half of those are Unique Landscapes and patches, wow! I haven't taken the leap to UL yet, I will though soon. This one --> AFK_Blades_EQ <-- this is Dwip's, no? I remember reading about it, I guess on his blog and I liked, but I can't find it anywhere. Hey Dwip, how about sending me a little present?
And, oh yeah, the latest saga. I went in game and it was still snowing. It eventually cleared up after 2 in game hours. Hard to say if it'll happen again though. I mean, it's no big deal really, just a little odd. If it does then I'll upgrade OBSE. I just want to see if it does any other strange things first. It's funny how load orders work too. Before when I went in game the screen noticeably darkened a tad, now it's back to clear sailing. That should have been my first clue something wasn't right.
@Conner: Not 21 again, 21 the first time!
Edited by Hanaisse on Mar 14, 2010 5:03 pm
AFK_Blades_EQ: That's one of Dwip's private babies. You'll need to ask him.
Yes, a huge chunk is UL+Patches, and OC+Patches. Story of my life.
I don't suppose anyone happens to know of a good image of a Dwemer gear/cog do they? One where you're looking down on it laying flat on something?
Yes, a huge chunk is UL+Patches, and OC+Patches. Story of my life.
I don't suppose anyone happens to know of a good image of a Dwemer gear/cog do they? One where you're looking down on it laying flat on something?
Anon - Totally Photoshopped. We all know there aren't any glass claymores owned on tables in the entire world. But heh.
Samson - Lost Spires has a Dwemer cog model, I believe.
Hanaisse - It's moderately beta, but I'll see about packing it up and passing it along, since you asked. Watch this space.
[EDIT] AFK_Blades_EQ files here. Unlike in days of yore, this edition includes new cape and cloak models and textures for both the Blades and for the Imperial Dragon armor. See chests in the Cloud Ruler Temple armory and the Imperial Prison armory for details. Cloaks and armor respawn in their chests every three days. Void where prohibited. New levels of Blades armor at 8, 12, 18, and 22. Do not eat. Report all bugs and wishes. Cape and cloak meshes from All Capes, Cloaks, Gloves, and Robes. Will work at end of load order. Keep away from small children. All armor given is heavy of slightly worse than prevailing quality. Beware of dog. [/EDIT]
And just 'cause, here's Astarius modeling the capes:


Yes, I'm pretty fond of that Imperial Dragon getup.
Samson - Lost Spires has a Dwemer cog model, I believe.
Hanaisse - It's moderately beta, but I'll see about packing it up and passing it along, since you asked. Watch this space.
[EDIT] AFK_Blades_EQ files here. Unlike in days of yore, this edition includes new cape and cloak models and textures for both the Blades and for the Imperial Dragon armor. See chests in the Cloud Ruler Temple armory and the Imperial Prison armory for details. Cloaks and armor respawn in their chests every three days. Void where prohibited. New levels of Blades armor at 8, 12, 18, and 22. Do not eat. Report all bugs and wishes. Cape and cloak meshes from All Capes, Cloaks, Gloves, and Robes. Will work at end of load order. Keep away from small children. All armor given is heavy of slightly worse than prevailing quality. Beware of dog. [/EDIT]
And just 'cause, here's Astarius modeling the capes:


Yes, I'm pretty fond of that Imperial Dragon getup.
Edited by Dwip on Mar 14, 2010 8:51 pm
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